Furniture fit and circulation
Room planner
Test whether furniture fits before you move it. Start from one measured room, place real-size objects, and compare arrangements without redrawing the room each time.
About these measurements
Model the fixed room first
Measure the room at floor level, set the room footprint and wall thickness, then place doors and windows on the relevant walls. For doors, adjust the schematic hinge side and whether the leaf is drawn into or out of the room when that affects the arrangement. The optional swing-area overlay can show when that drawn 90-degree path intersects a furniture or fixed-object footprint. Add built-ins, radiators, columns, shafts, or unusable footprints as fixed obstacles before judging an arrangement.
Use furniture dimensions you can verify
The library starts with common example sizes, but those are only defaults. Replace them with the actual width and depth from the furniture you own or intend to buy. When comparing arrangements, Snap can temporarily align nearby room or object edges and centers. For a deliberate exact move, enter the selected footprint’s X/Y position or use Arrow keys for 10 mm nudges and Shift+Arrow for 100 mm; keyboard nudging bypasses Snap so the increment stays deterministic.
Leave space for movement
A layout can technically fit and still be awkward. Check the clear path between entries, storage, seating, and frequently used surfaces instead of filling every open rectangle. The selected room shows area and perimeter derived from its entered rectangle; those figures are geometry summaries, not legal or compliance floor-area definitions. You can add a user-defined clearance envelope around an object as a visual aid, then adjust that value to match the spacing you want to test. For a one-off check between arbitrary points, Measure mode reports direct distance plus horizontal and vertical deltas without adding anything to the saved plan. When one room unambiguously contains the selected object, the inspector can also show direct distances from that object footprint to the room’s four rectangle edges.