Fictional Economy Template 1
Economy map: scarce resource [x] → producer [who] → controller [who] → transport [how] → buyer [who] → failure point [risk].
Start with structure, then replace every placeholder with information that is true, relevant, and natural for your context. These templates are intentionally skeletal so your final writing does not sound mass-produced.
A believable fictional economy does not require a textbook model, but prices, scarcity, labor, trade, class, and institutions should create consistent pressures that characters notice when earning, traveling, buying, borrowing, or surviving.
Economy map: scarce resource [x] → producer [who] → controller [who] → transport [how] → buyer [who] → failure point [risk].
Character budget: income [source] | fixed obligations [costs] | debt [terms] | emergency [what happens] | forbidden shortcut [temptation].
Shock test: If [war/new magic/disaster] changes [supply/demand], which jobs rise, which fail, and who resists the change?
Market scene: character wants [good/service], price is shaped by [scarcity/rule], and the transaction creates [choice/conflict].
Dependency and propagation audit: Claim / example / recommendation [x] | Controlling source / project record [x] | Dependency strength [direct / shared / advisory / independent] | Review trigger / reason code [x] | Needs-review scope [local / direct dependents / cluster] | Replacement source requirements [x] | Carry-forward decision [x] | Propagation targets [x] | Reader disclosure / changelog action [x].
Persistent editorial registry audit: Topic slug → [ ]; claim UID/key → [ ]; source UID/key → [ ]; dependency UID + strength → [ ]; source status/version → [ ]; open review UID/reason/priority → [ ]; replacement source if any → [ ]; reviewer + resolution → [ ].